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Ancestral Ruins Strategy Helper

LAYER:
Opponent
Basic melee unit.
3
3
4
Skeleton
When this unit is defeated in combat for the first time, all Zombies are revived with 1 HP each.
2
2
7
Zombie
If this unit is still alive at the end of a turn, it boosts the damage inflicted by a random allied unit by 10% (stackable).(bonus disabled in this simulator)
1
5
1
Undead Cultist
Always attacks the rearguard if possible, bypassing the vanguard. Deals 20% more damage if this unit is the first to attack this turn.
4
6
3
Bonewing
When defeated, this unit deals 20% of its HP as damage to the attacking unit.
1
1
10
Bloated Corpse
Gains +50% attack for each time the target’s unit count is double or more compared to this unit’s count.
4
7
2
Wraith
While this unit is alive, your rearguard deals 15% less damage.
4
8
12
Revenant
Gains a stacking 5% attack bonus for 1 turn every time this unit is attacked.
1
10
25
Bone Giant
Your Units
Used Army Strength: 0 / 20
Causes 25% extra damage in the first round.
5
8
2
T1 Unit
This mob suffers 50% less damage, irrespective of enemy unit type.
2
3
5
T2 Unit
This unit deals 33% more damage to targets with a speed rating lower than 3.
4
6
6
T3 Unit
Always attacks the rearguard if possible, bypassing the vanguard. Reduces the attack of the first enemy group hit by 25% for 1 round.
4
7
4
T4 Unit
Gain +10% attack for every unit group that died this combat.
2
9
5
T5 Unit